C++: Range-Based loops

I have come across a new way to loop through collections and range.

It consist of example code below:

for (auto const &x : vec)
{
  // x is a reference to an const item of vec
  // We can not change vec's items by changing x 
}

This is definitely new to me and a welcome change as using auto creates a placeholder for any types and can be anything with a proper cast to return back to its original form.

The new loop also simplifies the code as more explain by the link:

https://stackoverflow.com/questions/15176104/c11-range-based-loop-get-item-by-value-or-reference-to-const

Visual Studio: Useful Shortcuts

General:
Ctrl+Shift+ B  | Build the project
Ctrl + – | Ctrl + Shift + – | Navigate backwards and forward
Ctrl+K then Ctrl+C | Comment selected or cursor
Ctrl+K then Ctrl+U | Uncomment selected or on the cursor
Ctrl+K then Ctrl+F | Format and beautify selected code
Ctrl+L | Delete a line or selected
Ctrl+U | Changes the selected text to lowercase characters
Ctrl+Shift+U | Changes the selected text to uppercase characters
Ctrl + W | Selects the word near the cursor or highlighted one
Ctrl+Tab | Change active document among the open ones.
Ctrl+Shift + Space | Show tool tip for parameter function.

Enter ANSI, and Unicode Character Encoding

Been developing a lot in .NET and C/C++ and been overwhelm by the fact that character encoding plays a part in building applications. One might not know that it existed under the hood but understanding why they are there is crucial to getting different quirks and bugs.

In laymen term each machine or computers have a standard default character encoding that translates each character to a byte and multi-byte (Unicode). Mostly nowadays Unicode is used to support wide variety of characters from native English alphabet to other non-english like Chinese, Japanese etc.

Check the link below for a very thorough explanation and more about character and coding and types in Windows system.

Including _T(TCHAR) macro that tells the compiler to use char or wchar_t and L”Literal” to interpret the string as a unicode multibyte string.

Copied and Pasted from the article:
The ## symbol is token pasting operator, which would turn _T("Unicode") into L"Unicode", where the string passed is argument to macro – If _UNICODE is defined. If _UNICODE is not defined, _T("Unicode") would simply mean "Unicode". The token pasting operator did exist even in C language, and is not specific about VC++ or character encoding.

Note that these macros can be used for strings as well as characters. _T('R') would turn into L'R' or simple 'R' – former is Unicode character, latter is ANSI character.

No, you cannot use these macros to convert variables (string or character) into Unicode/non-Unicode text

https://www.codeproject.com/Articles/76252/What-are-TCHAR-WCHAR-LPSTR-LPWSTR-LPCTSTR-etc

C: Common Data Types and Calling Convention __stdcall

I know I should not link a already well made documentation but for my sake and my project. I d like to put in on here anyways.

Since I have been dealing with different data types in C, its hard to remember what they do and what they stands for. Eg. LPCWSTR, LPBYTE etc.

Here is the link to the documentation: C Common Data Types
https://msdn.microsoft.com/en-us/library/cc230309.aspx

Also another I want to touch on is Windows C/C++ Calling Convention in what it actually means in laymen term. Here is an article about it:
http://stackoverflow.com/questions/538134/exporting-functions-from-a-dll-with-dllexport

Basically compiler has a way to call a function and how to clean up after the call is made. How arguments are push into the stack and who is responsible for cleaning up after. __stdcall usually makes the caller responsible for pushing the argument from LEFT->RIGHT and make the CALLEE responsible for clean up. __cdecl is from RIGHT->LEFT and makes the caller responsible for cleaning up.

2017 © Ideas, designs and algorithms